# Fantasy Grounds Extensions List
## Additional Effects
| Extension | Version | Description |
| ------------------------------ | ------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Automatic Return Damage** | v2.2 | Adds new effect: "RETURNDMG: [dice] [type]" which applies when the target gets hit with melee damage |
| **Automatic Spell Resistance** | v1.0.1 | Adds damage type "Spell" so that it can be resisted as appropriate |
| **Ongoing Save Effects** | v2.3 | Adds effects: SAVEO - This effect modifier is used to track and roll saving throws that occur at the start of your turn. SAVEDMG - This effect modifier defines the damage that occurs when a saving throw is failed. SAVEOE works the same as SAVEO except at the end of the turn. SAVEEFF: type which can be used to add effects to the target if the save is failed. SAVEEND - The SAVEEND effect modifier is used to automatically roll saving throws for effects which allow a save at the end of each turn. |
| **Turn Based Effects** | v2.8 | ONTURN may be added to any effect that you would like to expire after usage, but reactive for the next player's turn. Useful for "once per turn" effects that will then reactivate for the next turn |
## Character Sheet Management
| Extension | Version | Description |
|-----------|---------|-------------|
| **5E - Auto Encumbrance** | v1.5 | Applies encumbrance effects automatically based on weight of carried inventory |
| **Mad Nomad's Coin Manager** | v1.0 | Adds coin add/subtract window to easily manage payments |
| **MNM Character Sheet Tweaks** | v4 | Adds new features to Character sheet. Identity tab, journal tab, plus marks when things can be added, "Find on map" button, current HP display, shows XP on main page. Stuff like that |
| **Mad Nomad's Charsheet Effects Display** | v4 | Charsheet will update when effects are applied (the green and red-colored boxes with the updated stats) |
| **Mad Nomad's Filterable Inventory** | v3 | Adds a drop-down to the inventory page to filter displayed inventory |
| **Generic Actions** | v1.22 | Adds buttons for Grapple, Break Grapple, Shove, Dash, Disengage, Dodge, Help, Hide, Ready, Search, and Use Object to actions page |
| **Mad Nomad's Character Sheet Journal** | 1.0 | Standalone of the journal part of the character sheet tweaks |
## Item and Ability Actions
| Extension | Version | Description |
|-----------|---------|-------------|
| **Mad Nomad's Automatic Actions** | v3 | Auto-adds actions for class features, race traits, feats, items, etc. Action must exist already in the spells list, but it will add them for you so you don't have to go find and drag them over |
| **Advanced Effects - 5E** | v5.91 | Allows items to have Effects added which are applied automatically when the item is equipped. Also permanent effects can be added to PCs and NPCs (for things like class features and race traits) |
| **Equipped Effects** | v1.52 | Give characters magic items and allow them to equip them to receive effects that you've set up previously. Auto-removed when unequipped **NOTE: This is effects, not actions |
| **MNM Consumable Items** | - | Reduces item count when item is used |
| **Use up Powers** | - | Checks off power usages |
## Automation
| Extension | Version | Description |
|-----------|---------|-------------|
| **Automatic Save Advantage** | v1.4 | Automatically parse the traits for things that give you advantage on saving throws vs certain things. Use TYPEADV: or ADVSAVTYPE: as an effect flag to grant advantage for saves against types (these both do the same thing) |
| **Automatic Critical Damage** | v1.0.1 | Auto-applies crit DMG against targets that are paralyzed or unconscious |
| **Combat Automation** | - | Fires off all combat-related rolls and effects when you click on the icon to the left of an action |
## Other
| Extension | Version | Description |
|-----------|---------|-------------|
| **Mad Nomad's Party Combat Stats** | 5 | Tracks party combat records on a page in the party sheet |
| **Mad Nomad's Enhanced Encounter Window** | v1.1 | Improves encounter window. Adds difficulty calculator, add-to-map button, XP-award buttons, some others |
| **Map Parcel** | v1.40 | Allows item parcels to be linked directly to graphics/icons on the map that players can interact with |
| **Polymorphism** | v1.38 | Easily change the stat sheet and icon/token when polymorphing |
| **Shops** | - | Adds "Shops" menu item and creates the shop windows where players can peruse the inventory and buy things |
> **Note**: Version numbers may be outdated. Many extensions, particularly those by "Mad Nomad," have moved to a new format where they are linked to the author's account and download/update automatically.