# Party on the tiger trail
> [!Summary]+
> **Location**: `= this.location`
> **Characters**: `= this.attendees`
> **Setting**: `= this.setting`
## Session Summary
The party encountered Mjenir and the Elk Tribe, who offered guidance toward the glacier while warning of the Tiger Tribe’s allegiance to Auril. Traveling together, the group was ambushed en route but fought off the attackers after a brief skirmish. Reaching the glacier, Strath recited the *Rime of the Frostmaiden*, opening a hidden entrance. Descending into the icy depths, they discovered a cavern with a mysterious ship hole awaiting exploration.
## Last Session Recap
![[250120 - In Transit#^session-summary]]
## Session Log
### We press ever onward
Several uneventful days pass while we journey toward Reghed Glacier. On the horizon though, we see the form of some humanoids, they wave to us.
- [[Zeno]] greets them. The leader [[Mjenir]] is decked out in armor made of elk horns.
- "Ho! Welcome! Will you join us, there is shelter not far from here." [[Zeno]] is surprised by the hospitality. It turns out they are not here on a social call--they are here to help us succeed. The Tiger tribe is aligned with [[Auril]], and they will stop at no cost to keep the "what Auril has preserved" hidden.
- We make it known that we are no friends of [[Auril]], or at least this endless winter. [[Gray]] performs an insight and discovers that they are genuine, if not unfriendly.
- [[Strath]], during introductions, questions them on their affiliations. Elk tribe. They promise us we won't have to must indefinitely, there is in fact a destination.
### Cervine travels
We head off with the Elk tribe in search of the glacier entrance.
- [[Robert Parker|Zeno]] builds rapport—what should we learn from thee, o mighty warriors?
- Fight hard, smash good. Choppy, choppy.
- Suddenly [[Gray]], [[Galath]], and [[Brutus]] freeze. There's a shit load of people trying to fight us out here!
- We are surprised! Battle ensues. [[Mjenir]] urges us to head toward the glacier, but some questioning from [[Strath]] reveals that we don't know where to go. Fight it is!
- Relatively uneventful fight, some big hits from [[Gray]] and [[Zeno]] of all people
- We continue on to find the glacier. There is a spot where we see that there is an opening where we might enter the glacier. All we need to do is recite the Rime.
- [[Strath]] runs through his memory and recalls the poem from the [[Codicil of the White]], recites it.
- We've made it down into a cavern and there is a ship hole...